Hello ever one, well here is a simple system I made for rmxp. It is called the Monster Reappear System, which can be used for games that have visual monster on a map. So below is the steps it takes to make this system for you self.
Step 1 -
Make a new map and add your monster or monsters to the map.

Step 2 – Open a new event.
Once this step is done you can set the event to any monster sprite you wish it to be. I used a bee for this time. Once this is done make a new event command, and call the battle process and select the monster group you wish the player to fight. Once that is done select the option can escape from the list and under if win, add a new event command can make it a move route. In the move route make sure it says this event and once that is done select the button which says set graphic to and select none, this will take the monster sprite away after the battle. After the graphic is set to none then add a wait command in the next action of the step command and set it to something like 50 frames, which means that it will take 50 frames to up date. Once that is done add the change graphic again and change it back the the original monster sprite. Below is a pic to help you understand the steps.

And there you go a new custom system that will add a little something new to your game! And if you want to make it more intresting you can always set the monster to approach the player so that the monster is aggressive. Well I hoped you liked this little add on. 2d Game Studios.


